Development of a Sound Simulator for inclusive Learning: The use of a Prototype in Teaching
Abstract
The demand for practical experiments in the disciplines of Veterinary Medicine is paramount for training of future veterinary doctors. In practical classes in veterinary clinics, teachers uses electronic animal prototypes to simulate care and train real-life skills, reducing the use of live animals in class. Our simulator makes it possible for people with disabilities to have tactile and sonorous access to animals, either for educational purposes in higher education or contact with animals that are difficult to access. The project aims to improve the Animal Sound Simulator (SAVEDOG) and develop a single control center application for preparing theoretical-practical classes of Veterinary Clinic. Vygotsky's socio-historical theory is used as basis for developing a methodology for developing the higher psychological functions in students with visual impairment.